The last film i produced mainly focused on the edit and cut, in relationship to the narrative. However because i concentrated too much on this, it ended up being over edited and the shots were way too short. Editing is another extremely important process of film production, and can mean the difference between a long and boring piece to an interesting, exciting production.
I have quickly looked into the theory of editing and the processes that some editors go through. I found an interesting article into the psychology and process of editing at this site:
http://pov.imv.au.dk/Issue_06/section_1/artc2A.html
It explains how, based on the cut of the film alongside the timing and continuity of the narrative, the audience tend to create the story in there own heads. This of course depends on the moments they are exposed to the visuals and sound - timing is the most important thing here. Walter Murch's theory is, that to stop the film disconnecting and showing in fragments, it is necessary to let the "spectator become the co narrator". This will allow continuity of film, as the audience is constantly perceiving and assuming the story line as it progresses. An experiment was created involving a stereoscope, which separated the view of each eye. In each view, there were two different women. On looking through the stereoscope, the brain will automatically piece together the two images to create one, and assume the form of what the two should look like. This woman that they imagined would be picked by them as the most beautiful of the three images.
Monday, 18 May 2009
Wednesday, 13 May 2009
Tuesday, 12 May 2009
Post Production Colour
"COLOUR IS A POWER WHICH DIRECTLY INFLUENCES THE SOUL. COLOUR IS THE KEYBOARD, THE EYES, THE HAMMER, THE SOUL IS THE PIANO WITH MANY STRINGS. THE ARTIST IS THE HAND WHICH PLACES, TOUCHING ONE KEY OR ANOTHER TO CAUSE VIBRATION IN THE SOUL. IT IS THEREFORE EVIDENT THAT COLOUR HARMONY MUST REST ONLY ON A CORRESPONDING VIBRATION IN THE HUMAN SOUL." - W. Kandinksy - 'Concerning the Spiritual in Art' - The Art of Looking Sideways
I have captured some footage, however am not entirely happy with the overall colour of the image. The lighting was too bright and parts of the image burns out on the screen, which I will correct once I begin to edit. Because colour is a major issue in this project, I have researched into colour correction and modification, and what makes colour look good on screen.
My lighting skills have improved greatly, from the tests and photographs I took of each character, however there were still some obvious exposure and lighting problems on set. I want to enhance the specific colours of each sin, as this is what i want to stand out most. Because I am more interested in the response of the audience to the visual and sound link, I am relying on good colour to completely change the perception of the mood, alongside the sound.
I have captured some footage, however am not entirely happy with the overall colour of the image. The lighting was too bright and parts of the image burns out on the screen, which I will correct once I begin to edit. Because colour is a major issue in this project, I have researched into colour correction and modification, and what makes colour look good on screen.
My lighting skills have improved greatly, from the tests and photographs I took of each character, however there were still some obvious exposure and lighting problems on set. I want to enhance the specific colours of each sin, as this is what i want to stand out most. Because I am more interested in the response of the audience to the visual and sound link, I am relying on good colour to completely change the perception of the mood, alongside the sound.
Tuesday, 5 May 2009
Wednesday, 22 April 2009
The Seven Deadly Sins
Every person has the capability to sin, have sinned already, and will naturally sin throughout life. The Seven Deadly sins has such strong visual and metaphorical concepts, exploring human psychosis and is heavily associated with religion. Each element of the Sins has a powerful existence within society, whether religion is involved or not.
The aim of this project is to create a visually powerful and experimental film, mainly through use of colour and sound. I find psychology of film extremely interesting – the relationship between sound and image has such a strong hold over the mind. Movement has a massive effect on people, and finding the right link between visuals and noise can create any kind of atmosphere and evoke any feeling that the director wishes to inflict.
The film I want to make must detach itself and the audience from reality, and focus completely on the cinematography aspects. I want to play with movement, and produce visuals that people will not see in every day life. However, I do want to keep it very simple, using a different character to play each sin. The sound will have a huge role in creating the kind of strange feeling I want to portray, and makes up 50% of the final production.
I will begin with 7 photo shoots of each character, and base the storyboard around these images. The film will literally be moving photographs - the footage should be as close to the photographs as possible.
The Seven Contrary Virtues
- HUMILITY
- KINDNESS
- ABSTINENCE
- CHASTITY
- PATIENCE
- LIBERALITY
- DILIGENCE
The contrary virtues were derived from the Psychomachia ("Battle for the Soul") a poem written by Prudentuis (c.410). Practicing these virtues is alleged to protect one against temptation toward the Seven Deadly Sins. Humility against pride, kindness against envy, abstinence against gluttony, chastity against lust, patience against anger, liberality against greed and diligence against sloth.
Thursday, 16 April 2009
Soundscapes and Sound Design
Soundscape
From Wikipedia, the free encyclopedia
A soundscape is a sound or combination of sounds that forms or arises from an immersive environment. The study of soundscape is the subject of acoustic ecology. The idea of soundscape refers to both the natural acoustic environment, consisting of natural sounds, including animal vocalizations and, for instance, the sounds of weather and other natural elements; and environmental sounds created by humans, through musical composition, sound design, and other ordinary human activities including conversation, work, and sounds of mechanical origin resulting from use of industrial technology. The disruption of these acoustic environments results in noise pollution.
The term "soundscape" can also refer to an audio recording or performance of sounds that create the sensation of experiencing a particular acoustic environment, or compositions created using the "found sounds" of an acoustic environment, either exclusively or in conjunction with musical performances
Check out..
http://www.myspace.com/toyorch
- Modified Toy Orchestra
www.warmcircuit.com
The Modified Toy Orchestra re invents children's toys into new instruments, by taking them apart and creating new connections within the circuits. This produces a mass of interesting and new sounds, which they combine into strange musical arrangements. Contact through myspace.
Aphex Twin
Venetian Snare
Buckethead
From Wikipedia, the free encyclopedia
A soundscape is a sound or combination of sounds that forms or arises from an immersive environment. The study of soundscape is the subject of acoustic ecology. The idea of soundscape refers to both the natural acoustic environment, consisting of natural sounds, including animal vocalizations and, for instance, the sounds of weather and other natural elements; and environmental sounds created by humans, through musical composition, sound design, and other ordinary human activities including conversation, work, and sounds of mechanical origin resulting from use of industrial technology. The disruption of these acoustic environments results in noise pollution.
The term "soundscape" can also refer to an audio recording or performance of sounds that create the sensation of experiencing a particular acoustic environment, or compositions created using the "found sounds" of an acoustic environment, either exclusively or in conjunction with musical performances
Check out..
http://www.myspace.com/toyorch
- Modified Toy Orchestra
www.warmcircuit.com
The Modified Toy Orchestra re invents children's toys into new instruments, by taking them apart and creating new connections within the circuits. This produces a mass of interesting and new sounds, which they combine into strange musical arrangements. Contact through myspace.
Aphex Twin
Venetian Snare
Buckethead
Wednesday, 15 April 2009
Friday, 27 March 2009
PRODUCTION SCHEDULE!
Week ending 27th MARCH
- Still need 2 sets of photos
- Create story boards out of the photos you have
3RD APRIL
- Complete photos, begin to experiment with illustation over image, make photos move, animate over top. eg punishments of sins snakes etc.
- Shoot test shower envy scene
- Begin to shoot each film
- Print photos to mount
10TH APRIL
- Continue shooting (spend 2-3 weeks getting all shots), refer to photo story boards, obscure by Dir En Grey. Spend about half - a full day on each film shoot, so can get any other shots needed once done.
- Begin to edit, complete some tests
17TH APRIL
- More footage
- Editing
24TH APRIL
- Editing from here
- Still need 2 sets of photos
- Create story boards out of the photos you have
3RD APRIL
- Complete photos, begin to experiment with illustation over image, make photos move, animate over top. eg punishments of sins snakes etc.
- Shoot test shower envy scene
- Begin to shoot each film
- Print photos to mount
10TH APRIL
- Continue shooting (spend 2-3 weeks getting all shots), refer to photo story boards, obscure by Dir En Grey. Spend about half - a full day on each film shoot, so can get any other shots needed once done.
- Begin to edit, complete some tests
17TH APRIL
- More footage
- Editing
24TH APRIL
- Editing from here
Monday, 23 March 2009
PLAN FOR FIRST FILMING!!
Greed... with Emma and Jamie...
Keep referring to "Obscure" video by Dir En Grey.
Shots:
Shaking head (to be sped up in post)
Playing with slime, close up shot of it falling over hands, putting it on doll.
Running on face?
Cut from serious, evil close up of face, to laughing, back to serious
Fishnets over face
Playing with jewellery
Monopoly money?
Writing on arms, greed, phrases associated.
Film space and then Emma in the space, so later, fade out emma as if she is dissapearing, into an illustration.
Sloth...Simon...
Lying flat on back, eyes closed, wide shot
Cut to eyes, which are sewn together
TO ADD LATER - animation/illustration of snakes, footage? NEED projection onto back wall.
Wrath... Sheetal...
Project fire burning in the background
Writing wrath onto arm
Putting a light to the doll, throwing it
Envy... Mel and klee?
Pouring water onto doll, then shaking, as if cold.(studio)
Bandana over face, so can only see eyes.
Close up of water coming from shower, slowed rightttt down. Film it falling through air, hitting klee/mels face, standing in corner of shower, freezing. Green food colouring on bottom of feet, green running down skin, as if envy is seeping out. Film it going down the plug so can be reversed and play with speed.
In shower soaked? Make up running down face, word envy
Gluttony...Ben
Lying on back surrounded by bottles.
Staggering up, grabbing another bottle.
film dropping the bottle, slow speed when hits floor.
Close up of lighting a fag, rolling a j, lines
Lust... Bethan
Side close shot of putting heels on whilst sitting down. fades out, camera slowley moving upwards following path of body.
Attatching suspenders to stockings
Smudging lipstick across face
Stroking arms, writing on self
(double check punishments for lust and wrath)
Vanity...Dru
Keep referring to "Obscure" video by Dir En Grey.
Shots:
Shaking head (to be sped up in post)
Playing with slime, close up shot of it falling over hands, putting it on doll.
Running on face?
Cut from serious, evil close up of face, to laughing, back to serious
Fishnets over face
Playing with jewellery
Monopoly money?
Writing on arms, greed, phrases associated.
Film space and then Emma in the space, so later, fade out emma as if she is dissapearing, into an illustration.
Sloth...Simon...
Lying flat on back, eyes closed, wide shot
Cut to eyes, which are sewn together
TO ADD LATER - animation/illustration of snakes, footage? NEED projection onto back wall.
Wrath... Sheetal...
Project fire burning in the background
Writing wrath onto arm
Putting a light to the doll, throwing it
Envy... Mel and klee?
Pouring water onto doll, then shaking, as if cold.(studio)
Bandana over face, so can only see eyes.
Close up of water coming from shower, slowed rightttt down. Film it falling through air, hitting klee/mels face, standing in corner of shower, freezing. Green food colouring on bottom of feet, green running down skin, as if envy is seeping out. Film it going down the plug so can be reversed and play with speed.
In shower soaked? Make up running down face, word envy
Gluttony...Ben
Lying on back surrounded by bottles.
Staggering up, grabbing another bottle.
film dropping the bottle, slow speed when hits floor.
Close up of lighting a fag, rolling a j, lines
Lust... Bethan
Side close shot of putting heels on whilst sitting down. fades out, camera slowley moving upwards following path of body.
Attatching suspenders to stockings
Smudging lipstick across face
Stroking arms, writing on self
(double check punishments for lust and wrath)
Vanity...Dru
Thursday, 19 March 2009
Thursday, 12 March 2009
DEVELOPMENT
RESEARCH...look at...
http://www.deadlysins.com/sins/
BILL VIOLA
http://www.billviola.com/

Acceptance, 2008
Black-and-white High-Definition video on plasma display mounted on wall

The Crossing, 1996
Video/sound installation

JANE AND LOUISE WILSON

Star City, 2000
Four-channel video installation with sound, 00:08:36
PARIS, TEXAS
DON'T LOOK NOW
PSYCHOLOGY OF FILM AND VISUAL TECHNIQUES
SEVEN
BILL VIOLA
http://www.billviola.com/

Acceptance, 2008
Black-and-white High-Definition video on plasma display mounted on wall

The Crossing, 1996
Video/sound installation

JANE AND LOUISE WILSON

Star City, 2000
Four-channel video installation with sound, 00:08:36
PARIS, TEXAS
DON'T LOOK NOW
PSYCHOLOGY OF FILM AND VISUAL TECHNIQUES
SEVEN

DANIEL ASKILL
PETER GREENAWAY
DERICK JARMAN
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